Bat Rep: Buck Rogers in the 25th C dogfight (5150: FC)

5150 Star Army, Star Navy, Fighter Command, New Beginnings and even CR3 if you're playing it as a Sci-Fi set.

Bat Rep: Buck Rogers in the 25th C dogfight (5150: FC)

Postby Byteknight » Sun Apr 16, 2017 4:07 pm

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Re: Bat Rep: Buck Rogers in the 25th C dogfight (5150: FC)

Postby THW » Sun Apr 16, 2017 5:57 pm

Excellent Bat Rep.
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Re: Bat Rep: Buck Rogers in the 25th C dogfight (5150: FC)

Postby BLACKSTAR » Sun Apr 16, 2017 7:13 pm

Great AAR! Now I wanna play some 5150 Fighter Command :mrgreen:
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Re: Bat Rep: Buck Rogers in the 25th C dogfight (5150: FC)

Postby Byteknight » Sun Apr 16, 2017 11:48 pm

Ed, Blackstar,
Thanks.
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Re: Bat Rep: Buck Rogers in the 25th C dogfight (5150: FC)

Postby EasyEight » Mon Apr 17, 2017 8:28 pm

Love it! And you have some other cool stuff on your blog, like your 28mm Buck Rogers miniatures you'd converted over. Are you also doing a 5150 Fringe Space or other campaign with those?

http://byteknightvol2.blogspot.com/2016 ... eebee.html
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Re: Bat Rep: Buck Rogers in the 25th C dogfight (5150: FC)

Postby Byteknight » Mon Apr 17, 2017 8:49 pm

I might do a Future Tales one off battle in the Buck Rogers universe. So many gaming plans, so little time. -)
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Re: Bat Rep: Buck Rogers in the 25th C dogfight (5150: FC)

Postby flashcove » Tue Apr 18, 2017 11:07 am

As I posted on your blog, WOW!
The only good zombie no longer moves.
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Re: Bat Rep: Buck Rogers in the 25th C dogfight (5150: FC)

Postby flashcove » Tue Apr 18, 2017 11:18 am

Who makes those neat bases?
The only good zombie no longer moves.
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Re: Bat Rep: Buck Rogers in the 25th C dogfight (5150: FC)

Postby Byteknight » Tue Apr 18, 2017 12:33 pm

You mean the Asteroid base, Flashcove?

I kitbashed it, as discussed here:

http://byteknightvol2.blogspot.ca/2017/ ... t.html?m=1


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Re: Bat Rep: Buck Rogers in the 25th C dogfight (5150: FC)

Postby flashcove » Tue Apr 18, 2017 5:31 pm

That is a very helpful entry, but I meant the fighter stands.
The only good zombie no longer moves.
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