How to Play NHC PI - Part 2

5150 Star Army, Star Navy, Fighter Command, New Beginnings and even CR3 if you're playing it as a Sci-Fi set.

How to Play NHC PI - Part 2

Postby Atomic Floozy » Fri Apr 06, 2018 2:25 pm

Just posted the 2nd part on how to play 5150: New Hope City PI. Please let me know what you think.

Thanks!

https://atomicfloozy.com/2018/04/06/how ... pi-part-2/

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Re: How to Play NHC PI - Part 2

Postby EasyEight » Fri Apr 06, 2018 7:21 pm

Another great write up, looking forward to seeing Pearl kick some tuckus!
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Re: How to Play NHC PI - Part 2

Postby davidlhsl » Sat Apr 07, 2018 1:05 am

Excellent write-up. Some of my favorite Batreps are the ones that go into the details on how to use the various THW mechanics. They make excellent tutorials for newcomers.

You also improvised some excellent challenge tests in your investigation as well. If I were trying to plant a tracking device, I might accidentally drop it in my pocket and spend hours trying to tail myself. :)
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Re: How to Play NHC PI - Part 2

Postby flashcove » Sat Apr 07, 2018 4:48 pm

As always, in awe at the way you make the game come alive!
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Re: How to Play NHC PI - Part 2

Postby TXWargamer » Sat Apr 07, 2018 10:20 pm

Epic as always!
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Re: How to Play NHC PI - Part 2

Postby shon maxx » Sun Apr 08, 2018 8:55 am

Great job! I agree with certain games having long character-creation rules. I remember trying out Champions, and and after creating characters, no one even wanted to start the game (considering it took over an hour for everyone to finish).

Great explanation on Challenges, one of my favorite parts of the games as they offer a wealth of options.

So in the future, tacos are only $1.25? Please tell me chocolate chip cookies and soda are also that cheap!
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Re: How to Play NHC PI - Part 2

Postby Atomic Floozy » Mon Apr 09, 2018 12:39 am

Tony's Tacos use fresh, never frozen, meat. Tony's son checks and baits the traps at least twice a day....
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