Why 2d6 Sword & Sorcery and what's 2d6 Sci Fi Combat?

All about the 2d6 Sci-Fi Combat game

Re: Why 2d6 Sword & Sorcery and what's 2d6 Sci Fi Combat?

Postby BLACKSTAR » Sat Jul 30, 2016 1:40 am

THW wrote:August for sure. Then there's three more titles in six weeks.

5150 Back Alleys, Bright Lights
NUTS Big Battles
5150 Star Army - Final Version.


It’s been five years since the original 5150 Star Army was released and was the last set of rules with the “old mechanics”. We’ve taken the current mechanics from our other man-to-man skirmish games like 5150 Fringe Space and NUTS! – Final Version and added a few additional new ones to come up with 5150: Star Army – Final Version.



:o :shock: SOLD!!! :D :D :D
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Its August

Postby watti3460 » Mon Aug 08, 2016 12:16 am

Seriously.

I have a sci-fi game that's climaxing in my main character leading a rebellion. I wanted some 2d6 to do the large land battles.

I plan on posting my story if it ever completes.
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Re: Its August

Postby THW » Mon Aug 08, 2016 2:20 pm

watti3460 wrote:Seriously.

I have a sci-fi game that's climaxing in my main character leading a rebellion. I wanted some 2d6 to do the large land battles.

I plan on posting my story if it ever completes.


Just had to finish off the shooting part. Play testing ATZ-Survivor (?!) has helped.
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Re: Why 2d6 Sword & Sorcery and what's 2d6 Sci Fi Combat?

Postby Jacob » Tue Aug 09, 2016 1:02 pm

Sooo what's ATZ-Survivor? :)
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Re: Why 2d6 Sword & Sorcery and what's 2d6 Sci Fi Combat?

Postby THW » Tue Aug 09, 2016 4:59 pm

007.JPG
(1.21 MiB) Not downloaded yet


Jacob wrote:Sooo what's ATZ-Survivor? :)


http://2hourblog.blogspot.com/2016/08/all-things-zombie-survivor-comng-this.html
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Re: Why 2d6 Sword & Sorcery and what's 2d6 Sci Fi Combat?

Postby TXWargamer » Tue Aug 23, 2016 9:43 pm

Ed,

Just bought 2d6 Sci Fi. Any more details on Casino Carnage?
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Re: Why 2d6 Sword & Sorcery and what's 2d6 Sci Fi Combat?

Postby THW » Tue Aug 23, 2016 9:53 pm

TXWargamer wrote:Ed,

Just bought 2d6 Sci Fi. Any more details on Casino Carnage?


It's in the queue.
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