Weird War Zed

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Weird War Zed

Postby ghalgor » Wed Dec 27, 2017 12:03 pm

I’m reading through the campaign section and I am confused about the destroy special objective. It appears to me that the on,y way I can win the game is by rolling on at least 2 seperate occasions a ‘6’ do 1d6. No modifiers to assist this. So it appears to me that no matter how good I do on the rest of the campaign, if I can never roll more than 1 ‘6’ on the 3 clue totals that generate the destroy objective, I can’t win. This doesn’t seem to make sense as I could just roll 3d6 and see if I roll 2 6s to win. Help please.
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Re: Weird War Zed

Postby ghalgor » Wed Dec 27, 2017 12:20 pm

Just found my own answer. D’oh. If I get 31 clues then I win, I just have 3 chances to win early.
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Re: Weird War Zed

Postby THW » Wed Dec 27, 2017 10:13 pm

Phew, glad you found it which means I put it in there, :D
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