In sight: SN -1d6 for active/moved, pirates -1d6 for no leader
SL LR5 Iwori: 4d6=2,6,3,1 for 3 succ
LR4 Drack: 3d6=1,4,5 for 1 succ
AR4 Nuexo Grun: 3d6=4,2,5 for 1 succ
Iwori reacts first, 1d6=6, ducks back out of sight.
Drack and Nuexo react simultaneously. Drack 1d6=6, ducks back. Nuexo 1d6=5, ducks back.
Darend moves to door and sees Slol’H’s back.
LR4 Darend: 3d6=1,3,1 for 3 succ
LR4 Darend reacts 1d6=4, fires 1d6=5, Slol’H is hit.
Slol’H damage 1d6=4 vs Impact 4, OOF
No movement remaining for this group.
Asdar moves 6” to door, 2” to next door, sees Nuexo’s back.
ASL LR4 Asdar: 3d6=4,2,3 for 2 succ
LR4 Asdar reacts 1d6=2, fires 1d6=5, Nuexo Grun is hit.
Nuexo damage 1d6=5, recover 2d6=2,5, passes 1, OOF.
No movement remaining.
2d6 for bridge recovery: 4,5, no recovery.
Activation: SN 3, Pirates 4. SN activates, bridge does not.
So your guys on the bridge have movement to reach all the pirates, and they're all still knocked out. Is this game over?