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THW Fantasy Maps - Great tool - download now!

PostPosted: Tue Feb 21, 2017 8:44 pm
by THW
Three great maps of Talomir!

Re: THW Fantasy Maps - Great tool - download now!

PostPosted: Tue Feb 21, 2017 8:47 pm
by BOB
FAB!

Re: THW Fantasy Maps - Great tool - download now!

PostPosted: Tue Feb 21, 2017 8:58 pm
by THW

Re: THW Fantasy Maps - Great tool - download now!

PostPosted: Wed Feb 22, 2017 12:53 am
by Atomic Floozy
These are wonderful. On the movement across hexes, how do you calculate movement rate across ocean hexes? Would it be somewhat the same as flying across an open hex or somewhere between mounted & flying?

Re: THW Fantasy Maps - Great tool - download now!

PostPosted: Wed Feb 22, 2017 1:41 am
by TXWargamer
These are great Ed, thanks!

Re: THW Fantasy Maps - Great tool - download now!

PostPosted: Wed Feb 22, 2017 3:15 pm
by THW
Atomic Floozy wrote:These are wonderful. On the movement across hexes, how do you calculate movement rate across ocean hexes? Would it be somewhat the same as flying across an open hex or somewhere between mounted & flying?


I didn't see ocean hexes on all the maps so have to think about it. Maybe measure the disatnces from port to port then convert to hexes and count as mounted?

Re: THW Fantasy Maps - Great tool - download now!

PostPosted: Wed Feb 22, 2017 3:26 pm
by Atomic Floozy
Thanks, Ed. When you're an Amazon living on an island, you have to use a ship to get to the mainland. So, once you've made the mainland, why not sail up the coast rather than trudging on foot, ooting villages as you go?

Using mounted rate of travel would work fine.

Re: THW Fantasy Maps - Great tool - download now!

PostPosted: Wed Feb 22, 2017 9:13 pm
by Tekawiz
THW wrote:
Atomic Floozy wrote:These are wonderful. On the movement across hexes, how do you calculate movement rate across ocean hexes? Would it be somewhat the same as flying across an open hex or somewhere between mounted & flying?


I didn't see ocean hexes on all the maps so have to think about it. Maybe measure the disatnces from port to port then convert to hexes and count as mounted?



Another way is to just abstract it by rolling for a Travel Encounter.

Re: THW Fantasy Maps - Great tool - download now!

PostPosted: Fri Feb 24, 2017 2:37 am
by THW
Tekawiz wrote:
THW wrote:
Atomic Floozy wrote:These are wonderful. On the movement across hexes, how do you calculate movement rate across ocean hexes? Would it be somewhat the same as flying across an open hex or somewhere between mounted & flying?


I didn't see ocean hexes on all the maps so have to think about it. Maybe measure the disatnces from port to port then convert to hexes and count as mounted?



Another way is to just abstract it by rolling for a Travel Encounter.


Which you have good rules for. Haven't forgotten!

Re: THW Fantasy Maps - Great tool - download now!

PostPosted: Fri Feb 24, 2017 2:49 am
by ZorroGames
Downloaded! Thanks!